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Projects

A Lynx Tale

Toronto Film School Capstone for the Fall 2019 Term.

Made with Unity and 18 fellow students, this project is a 3D platformer where you are tasked to collect shards of a meteor in order to fend off an Alien invasion.

In this projects, I was in charge of the graphics & shaders that provided the game's overall look. (Vegetation, Shadows, Toon & a bit of Lighting)

Fieldgoal Sim

Made with Unity, this is a mobile game where you are tasked to score as many Fieldgoals as possible. After enough successful goals, you will have to adjust to wind factors.

Blackjack.png

C++ Blackjack

Simple Blackjack game coded in C++. This project makes uses of the SLD library for the Sound & Graphics. Play against an AI that follows the General House rules of Blackjack.

Pew Pew

This top down shooter is a testament to my adaptability. Build with the Construct 2 Engine, despite the limitations of the basic version; I was still capable producing a fun Horde mode accompanied with boss waves and fun mechanics.

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